I blame this on micro-transactions and increased difficulty. From what I saw the reviews were good so where did things start to go bad? I believe things started to go bad after the release of the third Zenonia game. It deviated from the original by having three new characters to play as each with their own stories. I did not play this one much because it just did not grab my attention, bear in mind I was about ten years old at the time. Zenonia 2: The Lost Memories was was released on March 29, 2010. There were a total of five games, six if you count the online game they did. This only applies to the first one because the others only released on the Google Play Store and Apple Store. Unfortunately you can no longer play it on the app store, you can buy it on the Nintendo E-shop. There were two paths that you could do with their own missions and stories. From what I remember it was a great game and could be replayed. I believe it released on other platforms but these are the most notable ones. It released on the Apple Store, Google Play Store, PlayStation Portable, and Nintendo DS.
The Zenonia series is an action role-playing game developed by Gamevil. There were a total of six games, seven if you count the online game they did.
This is only a retrospective, so unlike my previous Mega Man retrospective, this one will not dive into story or characters. It used to be some of the top downloaded apps on the google play store, so what happened? To figure it out let’s give some background.
I don’t know about anyone else but I remember when the Zenonia Series was huge.